Khufra: Desert Tyrant
Mobile Legends’ Khufra is a powerful tank hero who can start team fights and use powerful crowd control abilities to lock down enemies for his teammates to engage upon.
Check out recommended items, emblems, spells as well as tips and tricks below and see how strong Khufra is in the Season 15 tier list.
Recommended Khufra Builds
+10% Cooldown Reduction
+25 Mocement Speed
Active – ‘Encourage’: Increase movement speed of hero and nearby allies by 30%. Increase Physical & Magical Attack by 20%. Lasts 3 seconds. Available every 80 seconds. After receiving Encourage buff, teammates can’t receive Conceal or Encourage again in the next 80s.
Unique Passive – ‘Bravery’: Increase 10% of Physical & Magical Attack and Physical and Magical Defense and 50% of HP & Mana Regen for nearby allies.
Unique Passive – ‘Devotion’: Grants 2 gold and EXP every 4 seconds. During the first 12 minutes of the match, nothing will be gained from minions or creeps when teammates are around you without Roaming Equipment (or those with Roaming Equipment and higher EXP/Gold.) They will share the entire EXP and Gold.
Unique Passive – ‘Thriving’: Gains an extra 25% Gold and EXP with assists. If you have the lowest gold on your team, gold gained via ‘Devotion’ is increased to 20 per 4 seconds. If you have the lowest experience on your team, EXP gained via ‘Devotion’ is increased to 35 per 4 seconds.
+22 Physical Defense
+40 Movement Speed
Unique Passive – ‘Valor’: Physical defense will go up 5 for each basic attack received, up to 25. Lasts 3 seconds.
+62 Magic Defense
+20 HP Regen
Unique Passive – ‘Shield’: Grants a shield of 170-1150 HP every 30 seconds, increasing as the match goes on.
+40 Physical Defense
Unique Passive – ‘Ressurect’: Upon taking fatal damage, resurrect 2 seconds later with 15% health and a 300-1000 HP shield that lasts 3 seconds (scaling with level.) 180 second cooldown.
+10% Cooldown Reduction
Unique Passive – ‘Demonize’: Reduces damage taken by 50% when health is below 40% and increases Physical Lifesteal by 30%. Lasts 5 seconds. 50 second cooldown.
+54 Physical Defense
+30 HP Regen
Unique Passive – ‘Deter’: When an enemy hero attacks, reduces their Physical & Magical Attack by 6%. This effect lasts 2 seconds. Stacks up to 3 times.
Tank Emblem: Firmness, Fortress, Tenacity
Khufra activates Spell Curse every 12 seconds to increase the range of his next Basic Attack, dealing Magic Damage equal to 120% Total Physical Attack + 6% of his Max HP and slowing enemies by 30% for 1.5 seconds.
Khufra will also restore 8% of his Max HP. The cooldown of Spell Curse is reduced whenever Khufra uses his skills to control enemy heroes.
Khufra pulls the bandage on his arms and launches himself in the specified direction, dealing Physical Damage to all enemy units on the path.
When blinking the furthest distance or encountering an enemy hero first, Khufra immediately stops, dealing Physical Damage to enemies nearby and knocking them in the air for up to 1.1 seconds.
Khufra uses his bandage to wrap himself into a magic bouncing ball, increasing his Physical and Magic Defense by 60-100%. Enemies using blink skills to move across Khufra will instead be knocked airborne.
Each time the ball hits the ground, it deals Magic Damage to nearby enemies and slows them by 80% for 0.5 seconds.
Khufra pulls back all enemy targets around him toward his front, dealing Physical Damage and slowing them for 1.25-1.75 seconds.
If enemies are knocked against walls, extra Physical Damage equal to 150% of the skill’s damage is inflicted upon them and they are stunned instead of slowed.
|Movement Speed: 255||Physical Attack: 117|
|Magic Power: 0||Physical Defense: 19|
|Magic Defense: 10||HP: 2779|
|Mana: 460||Attack Speed: 0.786|
|HP Regen: 47||Mana Regen: 15|
|Basic Crit Chance: 0||Skill Crit Chance: 0|
Tips & Tricks
Khufra shines through his abilities that allow him to crowd control enemies, stop their mobility and heal himself, making him a great frontline tank that can start fights and force enemies to handle him while his team safely hits them from range.
Because of his durable nature as a tank, Khufra can safely wander the map early, helping allies across lanes and assisting them by controlling enemies for them to follow up with damage.
In team fights, Khufra can lead the charge with his allies, disrupting the enemy team and sieging objectives with his allies.
As a tank, Khufra can take the roaming mask early so that he doesn’t fall behind in gold and experience while roaming the map and helping his allies.
Warrior Boots or Tough Boots are a good choice for Khufra, allowing him to take some defensive measures while in combat.
Items like Athena’s Shield and Immortality boost Khufra’s survivability. When building items, go for defensive tank items that will increase Khufra’s ability to stay up in fights, allowing him to proc his passive heal more often to sustain himself.
To do this, build smart. If the enemy team is mostly mages (or has a fed mage) consider building more magic defense early. Late-game marksmen can tear through a tank with ease, making Khufra need more Physical Defense if that’s the case. Analyze the enemy team and your own team’s needs, and try to fill them as best as possible.
Khufra’s passive is centered around him getting into fights, controlling enemies, and enhancing his attacks so that he can heal up and dish out more damage while doing so. Khufra’s abilities scale with his health, allowing him to live longer and output more damage by building defensively.
Tyrant’s Revenge can be used to initiate fights when you’re ready to go in with your team. Coordinate with allies so that they can follow up on the airborne and stuns that Khufra can provide.
Bouncing Ball can be a great tool to use mid-fight, either after initiating when enemies are trying to use mobility spells to escape, or when peeling for allies who assassins or other mobile heroes may be trying to jump on. Launching yourself into the middle of the enemy team, knocking them up and slowing them by 80% with Bouncing Ball will make it hard for them to escape, especially with your teammates pressuring them as well.
Khufra’s ultimate ability, Tyrant’s Rage, allows him to displace enemies and stun them against terrain. This is another great crowd control tool at Khufra’s disposal, and chaining it with your other skills can lock targets down and keep Khufra’s passive on a low cooldown.
Khufra benefits most from the Tank emblem page. Analyze the enemy team when choosing optimal talents. Firmness and Fortress provide additional physical defense, good for late game when marksmen are coming into their power spikes. Magic Defense talents may also be needed, though.
Tenacity enables Khufra’s to better get into the fight, survive burst damage, and heal up with his passive thanks to its defense boosts when he gets low.