Carmilla: Shadow of Twilight
Mobile Legends’ Carmilla is a support hero that uses AoE crowd control to steal enemy defenses and initiate fights with her team backing her up.
Check out recommended items, emblems, spells as well as tips and tricks below and see how strong Carmilla is in the Season 15 tier list.
Recommended Carmilla Builds
+10% Cooldown Reduction
+25 Mocement Speed
Active – ‘Encourage’: Increase movement speed of hero and nearby allies by 30%. Increase Physical & Magical Attack by 20%. Lasts 3 seconds. Available every 80 seconds. After receiving Encourage buff, teammates can’t receive Conceal or Encourage again in the next 80s.
Unique Passive – ‘Bravery’: Increase 10% of Physical & Magical Attack and Physical and Magical Defense and 50% of HP & Mana Regen for nearby allies.
Unique Passive – ‘Devotion’: Grants 2 gold and EXP every 4 seconds. During the first 12 minutes of the match, nothing will be gained from minions or creeps when teammates are around you without Roaming Equipment (or those with Roaming Equipment and higher EXP/Gold.) They will share the entire EXP and Gold.
Unique Passive – ‘Thriving’: Gains an extra 25% Gold and EXP with assists. If you have the lowest gold on your team, gold gained via ‘Devotion’ is increased to 20 per 4 seconds. If you have the lowest experience on your team, EXP gained via ‘Devotion’ is increased to 35 per 4 seconds.
+10% Cooldown Reduction
+40 Movement Speed
+42 Magic Defense
+10% Cooldown Reduction
Unique Passive – ‘Bless’: Increases shield absorption and HP regeneration effects by 30%.
+62 Magic Defense
+20 HP Regen
Unique Passive – ‘Shield’: Grants a shield of 170-1150 HP every 30 seconds, increasing as the match goes on.
+54 Physical Defense
+30 HP Regen
Unique Passive – ‘Deter’: When an enemy hero attacks, reduces their Physical & Magical Attack by 6%. This effect lasts 2 seconds. Stacks up to 3 times.
+40 Physical Defense
Unique Passive – ‘Ressurect’: Upon taking fatal damage, resurrect 2 seconds later with 15% health and a 300-1000 HP shield that lasts 3 seconds (scaling with level.) 180 second cooldown.
Support Emblem: Mastery, Recovery, Focusing Mark
Carmilla steals 10-20 Physical and Magical Defense, scaling with her level, from enemies she deals damage to. Each target can be stolen from once every five seconds.
The stolen Physical & Magical Defense can stack up to 5 times (once for each enemy.) Lasts for 5 seconds.
Carmilla increases her movement speed by 25% and summons two Crimson Flowers that circle her for five seconds.
Enemies hit by the Crimson Flowers receive Magic Damage and are slowed by 30% and increase the spinning speed of the flowers for 0.8 seconds.
Each time Crimson Flowers damage enemies, Carmilla restores health. (30% effective on minions.)
Carmilla accumulates Bloodbath Energy, greatly increasing her movement speed by 60%, decaying over 3.5 seconds.
Use Again: Carmilla casts Bloodbath Energy to a designated enemy (cannot target minions) dealing Magic Damage and stunning the enemy for 0.6 seconds.
The damage and stun duration scale with the Bloodbath Energy accumulation, up to 100%.
Curse of Blood
Carmilla casts a Curse of Blood in a designated direction. The curse spreads out from the enemy hit to nearby heroes, dealing Magic Damage and slowing them by 90% for five seconds (decaying rapidly to 30% in 3 seconds.)
The curse can be inflicted to up to three targets at the same time. As long as one target with the curse is damaged or controlled, the other influenced targets will also receive damage and crowd control effects. Damage is decreased to 50%, with Crowd Control Duration decreased to 50%.
|Movement Speed: 255||Physical Attack: 126|
|Magic Power: 0||Physical Defense: 25|
|Magic Defense: 10||HP: 2528|
|Mana: 430||Attack Speed: 0.916|
|HP Regen: 39||Mana Regen: 16|
|Basic Crit Chance: 0||Skill Crit Chance: 0|
Tips & Tricks
Carmilla can be both a mobile and durable threat to enemies with her crowd control and defense stealing. The more grouped up the enemy team is, the easier it will be for her to steal their defense and beef herself up, sucking the blood out of them and sustaining herself all the while.
As a support, Carmilla can stick with the marksman in the early parts of the game to help keep them safe and harass anyone who dares get close to them. She can also roam to other lanes and help use her crowd control to assist allies in picking up kills and pushing leads in other lanes.
In team fights, Carmilla can initiate with her team’s front line, or shortly after them, controlling enemies and weakening them for her team’s damage dealers to follow up on.
Because of her vampiric nature, Carmilla can build herself defensively and become a real threat that enemies will have to focus down to eliminate.
Build the roaming mask at the start of battle so that you can keep up with your allies in gold and experience while assisting them across the map. You can then choose to upgrade the mask right away or wait until team fights start occurring to turn it into the Courage Mask.
Magic Shoes reduce Carmilla’s cooldowns, enabling her to use her skills more often to poke and harass enemies and steal their defense.
After that, you can build Carmilla defensively, allowing her to run into enemy teams with the rest of the front line and sap the life out of her enemies. Items like Oracle increase her healing and regeneration effects, perfect for the life-sucking vampire.
Build defensively based on the enemy team’s composition, allocating more magic or physical defense based on who is performing well on the enemy team and how much of a certain type of damage their team is comprised of.
Carmilla’s passive lets her steal enemy defense as she deals damage to them. She can potentially steal the defense of everyone on the enemy team, greatly increasing her own defense and weakening them for her allies.
Use Crimson Flower to greatly boost your own speed, allowing you to close the gap and get into the enemy team, using your swirling flowers to inflict damage to multiple enemies at once and strengthening yourself in the process. Carmilla restores her health when damaging enemies with Crimson Flowers, allowing her to somewhat safely get into enemy teams and inflict damage to weaken them. Be mindful of enemy crowd control abilities and try to bait them out (or have your tank initiate first) to avoid being locked down and easily killed.
Bloodbath gives Carmilla a powerful stun depending on how long she lets it charge. This can be used in lane to harass and lockdown opponents as well as in team fights to take key damage dealers out of the fight for a short time. Try to use this wisely and target the most valuable member of the enemy team to get the most use out of it.
Curse of Blood allows Carmilla to work with her allies to chain damage to enemies, cursing them and making them take crowd control and damage that was meant for one target as a group.
Coordinate with your teammates and land the Curse of Blood with your allies ready. They can then follow up with their own crowd control moves and burst damage to triple their effects. You can also use Bloodbath on Cursed targets, getting more stuns off in hectic teamfights.
Carmilla can use the Support Emblem page to better protect herself and enable her teammates to kill enemies.
Mastery grants her added cooldown reduction, allowing her to get into fights more often with her Crimson Flowers.
Recovery gives her increased regeneration effects, boosting her sustain.
Focusing Mark allows Carmilla’s allies to benefit from her damaging enemies. She gains defensive boosts while in the thick of the fight, and her allies gain damage boosts against those enemies for a perfect combination of swift destruction!