Clint: Wild Wanderer
Mobile Legends’ Clint the Wild Wanderer is a marksman who enjoys both bursting down and poking enemies from afar. A powerful ranged hero with AoE skills and mobility moves, Clint is a marksman that can fend for himself.
Check out recommended items, emblems, spells as well as tips and tricks below and see how strong Clint is in the Season 15 tier list.
Recommended Clint Builds
+15% Attack Speed
+40 Movement Speed
+65 Physical Attack
+25 Mana Regen
+10% Cooldown Reduction
+5% Movement Speed
+15% Physical Lifesteal
Unique Passive – ‘Divine Justice’: After using a skill, the next basic attack will deal an extra 70% of Physical Attack as True Damage. 1.5s cooldown.
Unique Passive – ‘Chase Fate’: When Divine Justice is triggered, it increases the hero’s movement speed by 10%.
+65 Physical Attack
+25% Crit Chance
+40% Crit Damage
Unique Passive – ‘Doom’: Critical hits increase the hero’s physical attack by 5% for 2 seconds.
+30 Physical Attack
+20% Attack Speed
+25% Crit Chance
Unique Passive – ‘Frenzy’: Critical hits increase the hero’s attack speed by 30% and crit chance by 5% for 2 seconds.
+60 Physical Attack
+40% Physical PEN
Unique Passive – ‘Armor Buster’: Basic Attacks ignore 20% of a turret’s defense.
+40 Physical Defense
Unique Passive – ‘Ressurect’: Upon taking fatal damage, resurrect 2 seconds later with 15% health and a 300-1000 HP shield that lasts 3 seconds (scaling with level.) 180 second cooldown.
Marksman Emblem: Bravery, Doom, Electro Flash
Each time Clint casts a special ability, his next Basic Attack penetrates a line of targets, dealing Physical Damage of 120% of Attack Effect and capable of critically hitting.
Clint projects a smoke bomb, dealing physical damage to enemies in the area. The hit rate of enemy Basic Attacks in the smoke area is decreased and their movement speed is decreased by 40%.
Clint shoots a trap forwards, dealing damage to the first enemy hit and slowing them by 40% for 2 seconds. Clint also jumps back at the same time.
Clint launches a grenade at the designated direction which explodes and deals damage to enemies.
One grenade can be restored every 10 seconds, and Clint can store 5 grenades. Restore time is affected by Cooldown Reduction.
|Movement Speed: 240||Physical Attack: 115|
|Magic Power: 0||Physical Defense: 20|
|Magic Defense: 10||HP: 2530|
|Mana: 450||Attack Speed: 0.842|
|HP Regen: 36||Mana Regen: 15|
|Basic Crit Chance: 0||Skill Crit Chance: 0|
Tips & Tricks
As a marksman, Clint has powerful offensive tools but is relatively squishy and can be burst down by mages and assassins. Proper positioning and use of his abilities to maximize his range advantage is key to staying alive and outputting damage.
Play safely and use Flicker to avoid enemy crowd control or burst skill shots that may otherwise kill you.
Swift Boots, Endless Battle and Berserker’s Fury are wise items to build on Clint, giving him some added damage and other nice stats that will help his gameplay.
Blind Smoke is a good ability to use in the middle of a fight as it reduces the enemy’s hit chance and deals damage to them.
Utilize Heel Rope to disengage from fights; the pushback can help you escape. Aim it behind you to propel you forward towards enemies, or aim it at enemies to be pushed back further from them and start your escape. It does not need to actually hit anything to activate, meaning you can use it and its relatively short cooldown as a movement tool.
Clint’s ultimate ability can pump out some serious damage in a team fight. Keep an eye on the amount of grenades you have stored, and remember you can only hold 5 at a time.
As a marksman, Clint can gain Physical Attack and Crit Damage from the Bravery and Doom talents.
Electro Flash grants him some movement speed and health regeneration upon using his basic attacks, perfect for chasing enemies down and sustaining yourself in the process.