Sun: Monkey King
Mobile Legends’ Monkey King, Sun, is a durable fighter that uses doppelgängers to play mind games with his enemies and push objectives. He is often played in a side lane.
Check out recommended items, emblems, spells as well as tips and tricks below and see how strong Sun is in the Season 15 tier list.
Recommended Sun Builds
Corrosion Scythe +50 Physical Attack +5% Movement Speed +25% Attack Speed Unique Passive – ‘Corrosion’: Basic attacks have a 50% chance of slowing the enemy unit by 30%. Ranged basic attacks only slow enemies by 15%.. Unique Passive – ‘Impulse’: When basic attacks damage enemies, increase attack speed by 8%. Stacks 5 times. Lasts 3 seconds. | Warrior Boots +22 Physical Defense +40 Movement Speed Unique Passive – ‘Valor’: Physical defense will go up 5 for each basic attack received, up to 25. Lasts 3 seconds. | Endless Battle +65 Physical Attack +25 Mana Regen +250 HP +10% Cooldown Reduction +5% Movement Speed +15% Physical Lifesteal Unique Passive – ‘Divine Justice’: After using a skill, the next basic attack will deal an extra 70% of Physical Attack as True Damage. 1.5s cooldown. Unique Passive – ‘Chase Fate’: When Divine Justice is triggered, it increases the hero’s movement speed by 10%. | Blade of Despair +170 Physical Attack +5% Movement Speed Unique Passive – ‘Despair’: Attacking enemy units with less than 50% health increases the hero’s Physical Attack by 25% for 2 seconds. Takes effect before damage is dealt. | Queen’s Wings +1000 HP +10% Cooldown Reduction Unique Passive – ‘Demonize’: Reduces damage taken by 50% when health is below 40% and increases Physical Lifesteal by 30%. Lasts 5 seconds. 50 second cooldown. | Demon Hunter Sword +35 Physical Attack +25% Attack Speed Unique Passive – ‘Devour’: Basic attacks deal 9% of the target’s current HP as additional physical damage up to 60 against creeps and minions. Each basic attack grants 4% Physical Lifesteal for 3 seconds, stacking 5 times. |
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Assassin Emblem: Mastery, Invasion, Bounty Hunter
Champion Stats
Simian God
Enemies who take damage from Sun or his doppelgängers have their Physical Defense reduced by 6%. Stacks up to 10 times.
Endless Variety
Sun hurls his Golden Staff towards the designated direction dealing Physical Damage to enemies along its path. Heroes and creeps that touch the Staff will be slowed for 2 seconds.
At that point, Sun creates a doppelgänger that attacks enemies. Doppelgängers have 35% of Sun’s attributes and last for 5 seconds.
Instantaneous Move
Sun and his Doppelgängers launch an instantaneous attack against a designated enemy, dealing Physical Damage. Within 2.5 seconds of casting this skill, Sun and his doppelgängers enjoy a 30% increase in Movement Speed.
Clone Techniques
Sun summons a doppelgänger that has 70%-100% of his attributes, scaling with ability level. Doppelgängers take more damage, while each of their attacks recover Sun’s health. Doppelgängers last 12 seconds.
Movement Speed: 260 | Physical Attack: 114 |
Magic Power: 0 | Physical Defense: 23 |
Magic Defense: 10 | HP: 2758 |
Mana: 400 | Attack Speed: 0.916 |
HP Regen: 41 | Mana Regen: 16 |
Basic Crit Chance: 0 | Skill Crit Chance: 0 |
Tips & Tricks
Sun uses his clones to psych out enemies and ambush them. He literally brings another hero to the fight with him, making it harder for enemies to react and kill him.
Sun has fighter stats, using his clones to soak up damage and help him push objectives. Don’t be afraid to use his doppelgängers to tank tower shots when pushing, having them hit the tower and allow you and your allies to hit it for longer, too!
Items
Corrosion Scythe works nicely with Sun’s kit, allowing him and his doppelgängers to simultaneously slow enemies and increase attack speed, maximizing damage for the life of the clones. Rush this along with Warrior Boots for an added defense boost so that Sun and his clone’s can’t be burst down too quickly.
Endless Battle can be bought next, especially when adapting a more assassin-like playstyle (ie. fighting a team without many tanks.) If you’re fighting burly tanks and need added damage against these large health enemies, rush Demon Hunter Sword instead.
Abilities
Use Endless Variety to attack and harass enemies from a safe distance. The move can also be used before trying to finish off a low enemy, letting the doppelgänger weaken the enemy’s defense with Sun’s passive before going in for the kill.
Instantaneous Move can be used to ambush targets and chase low-health fleeing enemies. Use the increase movement speed wisely.
Sun’s ultimate ability, Clone Techniques, can be used for particularly drawn out duels or to offer him some added sustain in team fights, with the clone taking the brunt of the hits and allowing Sun to heal up.
Emblems
Sun and his clones enjoy the Assassin emblem page, allowing them to move faster and chase enemies with Agility and penetrate armor with Invasion.
The Bounty Hunter talent grants extra gold for kills, helping Sun snowball ahead of enemies. Killing Spree is also a wise choice, giving Sun some added sustain when dueling opponents.
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