Nana: Feline Wizard
Mobile Legends’ Feline Wizard, Nana, is a poke/crowd control mage that whittles opponents down and helps support allies with strong slows on enemies. Nana can be played as a solo lane mage or as a support.
Check out recommended items, emblems, spells as well as tips and tricks below and see how strong Nana is in the Season 15 tier list.
Recommended Nana Builds
Demon Shoes +30 Mana Regen +40 Movement Speed Unique Passive – ‘Mysticism’: Kills or assists of enemy heroes restores 10% of mana. Killing minions regenerates 4% of mana. | Clock of Destiny +60 Magic Power +615 HP +600 Mana Unique Passive – ‘Time’: Adds 40 HP and 5 Magic Attack every 30 seconds, up to 10 times. Unique Passive – ‘Reincarnate’: If ‘Time’ reaches max stacks, the hero receives 5% extra Magic Attack and 300 Mana. | Ice Queen Wand +75 Magic Power +10% Magic Lifesteal +150 Mana +7% Movement Speed Unique Passive – ‘Ice Bound’: Damaging an enemy hero with a skill slows them by 15%. Lasts 3 seconds. Stacks twice. | Lightning Truncheon +75 Magic Power +300 Mana +10% Cooldown Reduction Unique Passive – ‘Resonate’: Every 6 seconds, the next magic skill deals extra Magic Damage to up to 3 enemies that scales with the hero’s max Mana. | Glowing Wand +75 Magic Power +400 HP +5% Movement Speed Unique Passive – ‘Scorch’: Damage from skills burns targets for 3 seconds, dealing 1%/1.75%/2.5% of the target’s Max HP as Magic Damage increasing per second. 10 Damage minimum. | Fleeting Time +70 Magic Power +15% Cooldown Reduction Unique Passive – ‘Timestream’: After getting a kill or assist, reduces ultimate cooldown by 30%. |
Awe Mask +700 HP +10% Cooldown Reduction +25 Mocement Speed Unique Passive – ‘Deter’: Basic attacks mark and slow an enemy hero by 90% for 1.2 seconds. Each mark refreshes the duration. A target cannot be marked twice in 0.6 seconds. While the mark is active, the enemy will be stunned for 1.5 seconds when attacked 5 times by the hero or allied champions. 50s cooldown. Unique Passive – ‘Devotion’: Grants 2 gold and EXP every 4 seconds. During the first 12 minutes of the match, nothing will be gained from minions or creeps when teammates are around you without Roaming Equipment (or those with Roaming Equipment and higher EXP/Gold.) They will share the entire EXP and Gold. Unique Passive – ‘Thriving’: Gains an extra 25% Gold and EXP with assists. If you have the lowest gold on your team, gold gained via ‘Devotion’ is increased to 20 per 4 seconds. If you have the lowest experience on your team, EXP gained via ‘Devotion’ is increased to 35 per 4 seconds. | Magic Shoes +10% Cooldown Reduction +40 Movement Speed | Enchanted Talisman +50 Magic Power +250 HP +20% Cooldown Reduction Unique Passive – ‘Mana Spring’: Regenerate 12% of max Mana every 10 seconds. | Winter Truncheon +60 Magic Power +25 Physical Defense +400 HP Active – ‘Frozen’:Freeze upon using, becoming immune to all damage and debuffs but being unable to do anything. Lasts 2 seconds. 100 second cooldown. | Blood Wings +150 Magic Power +500 HP Unique Passive – ‘Nirvana’: Adds 1.5HP for every 1 point of Magic Power added. | Immortality +800 HP +40 Physical Defense Unique Passive – ‘Ressurect’: Upon taking fatal damage, resurrect 2 seconds later with 15% health and a 300-1000 HP shield that lasts 3 seconds (scaling with level.) 180 second cooldown. |
Mage Emblem: Agility, Observation, Mystery Shop
Champion Stats
Molina’s Gift
Molina’s Gift transforms Nana for 2 seconds when she takes deadly damage. During this time, Nana is immune to all damage and has her movement speed increased by 70%. While under Molina’s Gift, Nana recovers 10% of her HP but cannot use skills.
Molina’s Gift can occur every 120 seconds.
Magic Boomerang
Nana launches a magic boomerang that deals AoE damage. Each time it hits an enemy, it does damage. The boomerang will slow enemies. The first enemy hit takes full damage, with further enemies taking 20% less each, up to 60% less damage.
Molina Smooch
Nana summons Molina to an area. Enemies who enter the area after a short delay can be damaged, morphed and slowed. The magic defense of transformed heroes is reduced by 25%.
Molina Blitz
Nana summons Molina to attack the designated area three times. Each attack deals heavy magic damage to enemies in the circles and slows them. If Molina Blitz hits a single enemy continuously, the enemy will be stunned.
Movement Speed: 250 | Physical Attack: 115 |
Magic Power: 0 | Physical Defense: 17 |
Magic Defense: 10 | HP: 2501 |
Mana: 510 | Attack Speed: 0.864 |
HP Regen: 34 | Mana Regen: 18 |
Basic Crit Chance: 0 | Skill Crit Chance: 0 |
Tips & Tricks
Nana has limited mobility outside of her cheat death passive, but she brings powerful area of effect poke and transforms to poke and control enemies.
Whether played as a side line mage or a support, Nana needs to play carefully and position herself properly to poke enemies without taking much damage from them.
Items
Nana wants to build Magic Power, making her a bit of a glass cannon. Her passive, which should allow her to escape when otherwise fatally injured, can help her build more offensively and avoid death.
When supporting, Nana can build more defensively, using her skills and transforms to annoy and poke enemies for her allies to eliminate them.
Abilities
Nana uses her abilities to poke enemies down and control them. Once an enemy is low enough, she can use the burst damage from her ultimate to finish them off.
Due to the CC and decent range of her ultimate ability, Molina Blitz can be used to deal considerable damage to enemies even as they try to retreat after being poked down.
Emblems
Nana benefits most from the Mage emblem page, with upgrades in Agility and Observation giving her added movement speed and magic penetration. Mystery Shop lets her purchase items for cheaper, and Impure Rage can help with mana sustain since Nana will be using her spells frequently.
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