Guinevere: Ms. Violet
Mobile Legends’ Guinevere is a hybrid fighter and mage that is able to charge into the fight and burst down high priority targets with her magic damage.
Check out recommended items, emblems, spells as well as tips and tricks below and see how strong Guinevere is in the Season 15 tier list.
Recommended Guinevere Builds
Arcane Boots +15 Magic Penetration +40 Movement Speed | Concentrated Energy +70 Magic Power +700 HP +25% Magic Lifesteal Unique Passive – ‘Recharge’: Killing an enemy hero recovers 10% HP. | Calamity Reaper +70 Magic Power +100 Mana +3 Mana Regen +10% Cooldown Reduction Unique Passive – ‘Calamity’: After using a skill, the next basic attack deals extra True Damage equal to 120% Magic Attack. 1.5s Cooldown. Briefly raises movement speed by 10%. | Holy Crystal +100 Magic Power Unique Passive – ‘Mystery’: Increases Magic Attack by 21%-35% scaling with level. | Fleeting Time +70 Magic Power +15% Cooldown Reduction Unique Passive – ‘Timestream’: After getting a kill or assist, reduces ultimate cooldown by 30%. | Immortality +800 HP +40 Physical Defense Unique Passive – ‘Ressurect’: Upon taking fatal damage, resurrect 2 seconds later with 15% health and a 300-1000 HP shield that lasts 3 seconds (scaling with level.) 180 second cooldown. |
Mage Emblem: Flow, Observation, Mystery Shop
Champion Stats
Super Magic
When Guinevere hits an enemy that is airborne, her damage is increased by 25%.
Damage dealt to enemies accumulates super magic, enhancing her next Basic Attack when full. Guinevere will chase the enemy, dealing Magic Damage and recovering 8% of her lost health.
Energy Wave
Guinevere sends an energy orb to the designated direction, dealing Magic Damage to enemies and slowing them by 50% for 1.2 seconds. Energy Wave reduces Guinevere’s skill cooldowns by 1 second.
Magic Thump / Spatial Migration
Guinevere performs a thump to the designated place. If she hits enemies, she knocks them airborne for one second and deals Magic Damage to them.
Shortly after she uses this skill, she gains access to Spatial Migration. She can blink forward to a designated direction, leaving a temporary image of herself. The image will deal Magic Damage when enemies damage it, restoring Guinevere’s Super Magic.
Violet Requiem
Guinevere releases her Super Magic, dealing Magic Damage to nearby enemies within 2 seconds. If enemies are knocked airborne, they will have an extra airborne effect added. Each enemy will be knocked airborne additionally for six times. During her casting time, Guinevere is immune to Crowd Control effects.
Movement Speed: 260 | Physical Attack: 126 |
Magic Power: 0 | Physical Defense: 18 |
Magic Defense: 10 | HP: 2528 |
Mana: 0 | Attack Speed: 0.916 |
HP Regen: 39 | Mana Regen: 0 |
Basic Crit Chance: 0 | Skill Crit Chance: 0 |
Tips & Tricks
Guinevere mixes magic damage with a fighter’s durability to barrage enemies with airborne effects, allowing her to lock and burst them down with little resistance.
Guinevere needs to obtain some items before she comes online, meaning she needs to play safe in the early game and farm up, avoiding being poorly positioned so that she doesn’t feed the enemy team kills.
In team fights, Guinevere has strong potential to jump on high priority targets and lock them down, disabling them from applying damage to her teammates and making it easier for them to be killed. To do this effectively, she needs to be mindful of her position, the enemy crowd control and bait things out, engaging with her team’s tank and going to town.
Items
Items like Concentrated Energy help Guinevere sustain herself, useful both early into the game and in team-fights when she will be deep in the fray, surrounded by multiple enemies as she engages.
Calamity Reaper adds some True Damage to her kit, and Holy Crystal gives her a surge of power. These items combined give Guinevere quite a punch, allowing her to lock down key targets and keep herself sustained while doing so.
As a fighter, Guinevere can build defensively or offensively depending on what her team needs. Items like Immortality will help her stay in the fight even when things go south, while items like Fleeting Time will increase her power more and enable her to make plays with her ultimate more frequently.
Abilities
Guinevere’s Energy Wave gives her some poke in lane and slows enemies, allowing her to choose carefully who she seeks to engage upon fully.
Magic Thump is Guinevere’s bread and butter, allowing her to blink in and control enemies, knocking them airborne and increasing her passive damage to them. Spatial Migration then allows her to blink out, creating a mirror image that can help her recapture her Super Magic when enemies attack it. The clone can be a great distraction in tense fights and the mobility the move provides her can make for some slippery getaways when used with foresight.
Violet Requiem unleashes Guinevere’s Super Magic, bursting them down and keeping enemies airborne. Combining this with her Magic Thump can keep enemies chained, unable to respond as she bursts them down rapidly. Energy Wave can then be used after to slow their escape, should they survive.
Emblems
Guinevere benefits most from the Mage emblem page, with upgrades in Flow and Observation giving her increased Magic Power and Penetration.
Mystery Shop is a viable talent for all mages, allowing them to get their items for cheaper, helping create power spike advantages even earlier.
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