Grock: Fortress Titan
Mobile Legends’ Grock is a fortress-like tank, specializing in crowd control abilities perfect for initiating fights and pushing objectives with his team. Grock is usually played as a Roaming Tank, going around the map and helping allies get ahead early.
Check out recommended items, emblems, spells as well as tips and tricks below and see how strong Grock is in the Season 15 tier list.
Recommended Grock Builds
+10% Cooldown Reduction
+25 Mocement Speed
Active – ‘Encourage’: Increase movement speed of hero and nearby allies by 30%. Increase Physical & Magical Attack by 20%. Lasts 3 seconds. Available every 80 seconds. After receiving Encourage buff, teammates can’t receive Conceal or Encourage again in the next 80s.
Unique Passive – ‘Bravery’: Increase 10% of Physical & Magical Attack and Physical and Magical Defense and 50% of HP & Mana Regen for nearby allies.
Unique Passive – ‘Devotion’: Grants 2 gold and EXP every 4 seconds. During the first 12 minutes of the match, nothing will be gained from minions or creeps when teammates are around you without Roaming Equipment (or those with Roaming Equipment and higher EXP/Gold.) They will share the entire EXP and Gold.
Unique Passive – ‘Thriving’: Gains an extra 25% Gold and EXP with assists. If you have the lowest gold on your team, gold gained via ‘Devotion’ is increased to 20 per 4 seconds. If you have the lowest experience on your team, EXP gained via ‘Devotion’ is increased to 35 per 4 seconds.
+80 Movement Speed
Unique Passive – ‘Side Effect’: Dealing or taking damage slows hero’s movement speed by 40 points for five seconds.
+62 Magic Defense
+20 HP Regen
Unique Passive – ‘Shield’: Grants a shield of 170-1150 HP every 30 seconds, increasing as the match goes on.
+70 Physical Defense
+5% Movement Speed
+10% Cooldown Reduction
Unique Passive – ‘Arctic Cold’: Lowers nearby enemy movement speed by 10% and attack speed by 30%.
+40 Physical Defense
Unique Passive – ‘Ressurect’: Upon taking fatal damage, resurrect 2 seconds later with 15% health and a 300-1000 HP shield that lasts 3 seconds (scaling with level.) 180 second cooldown.
+10% Cooldown Reduction
Unique Passive – ‘Demonize’: Reduces damage taken by 50% when health is below 40% and increases Physical Lifesteal by 30%. Lasts 5 seconds. 50 second cooldown.
Support Emblem: Agility, Recovery, Focusing Mark
When Grock is near a wall or turret, his Movement Speed is increased by 10%, and his Physical and Magic Defense by 15(+8*Level), and HP Regen by 15(+8*Level).
Power of Nature
Grock raises his weapon to sweep nearby enemies, dealing Physical Damage and slowing enemies by 40% for 2 seconds. Damage scales with charge time.
Staying near a wall while casting grants immunity to Crowd Control effects.
Grock releases a shockwave towards a designated location, dealing Physical Damage that then becomes a stone wall, blocking enemies for 5 seconds.
Grock charges forward, dealing Physical Damage to enemies along his path. Hitting a wall or turret allows him to deal extra damage to nearby enemies, reducing the cooldown of Wild Charge by 30%.
|Movement Speed: 260||Physical Attack: 135|
|Magic Power: 0||Physical Defense: 21|
|Magic Defense: 10||HP: 2819|
|Mana: 430||Attack Speed: 0.81|
|HP Regen: 42||Mana Regen: 12|
|Basic Crit Chance: 0||Skill Crit Chance: 0|
Tips & Tricks
Grock can roam early with his Ancestral Gift passive to gain speed, defense and health regen by traveling through the jungle and fighting near walls and turrets. Use this passive advantage to help your team more quickly.
Roam the map and use your crowd control abilities to help allies secure kills. During team fights, seek to protect more fragile allies, using your walls to change the map’s terrain, making it harder for enemies to get in or get out depending on the situation.
Start with the Support Mask with Grock to be able to roam the map without sacrificing too much gold and experience. After this, you can fully upgrade the Courage Mask or rush Rapid Boots instead to roam faster.
After that, build defensive tank items and pay careful attention to the enemy team composition and who is performing well. For teams with heavy magic damage (or an overperforming mage) opt for more Magic Defense items. Teams with a hypercarry marksman or teams with primarily physical damage warrant more physical defense. Bulk up wisely and be able to absorb even more of the damage the enemy throws at you!
Grock’s moves work with each other to enable him to initiate fights, crowd control enemies, and help his team push turrets to secure a victory.
When roaming and helping allies with Power of Nature, try to remember to stay near a wall to become immune to Crowd Control — something especially easy for a large immobile tank like Grock to succumb to.
Try to string Guardian’s Barrier with his ultimate, Wild Charge. You can place the barrier behind an enemy team and then charge into them, pushing them into the wall and gaining extra damage and a cooldown reduction. Make sure your allies are nearby to follow up before charging yourself into the enemy team, though! As a tank, you are equipped to absorb enemy damage and nullify it — but staying alive is important, too!
Grock’s passive allows him to roam the map early and help allies, making the Support Emblem page a viable choice.
Agility boosts his movement speed further, making it slightly harder for more mobile or ranged characters to kite him.
Recovery boosts his regen, and paired with his Ancestral Gift, he can become even tankier, needing only to hug a wall and rest momentarily before going back into the fight!