Alpha: Ultimate Weapon
Mobile Legends’ Ultimate Weapon, Alpha, is a fighter hero that uses his drone, Beta, and a light spear to charge into the fight and damage enemies. He is most often played in a side lane.
Check out recommended items, emblems, spells as well as tips and tricks below and see how strong Alpha is in the Season 15 tier list.
Recommended Alpha Builds
Bloodlust Axe +70 Physical Attack +10% Cooldown Reduction +20% Spell Vamp | Warrior Boots +22 Physical Defense +40 Movement Speed Unique Passive – ‘Valor’: Physical defense will go up 5 for each basic attack received, up to 25. Lasts 3 seconds. | Blade of Despair +170 Physical Attack +5% Movement Speed Unique Passive – ‘Despair’: Attacking enemy units with less than 50% health increases the hero’s Physical Attack by 25% for 2 seconds. Takes effect before damage is dealt. | Queen’s Wings +1000 HP +10% Cooldown Reduction Unique Passive – ‘Demonize’: Reduces damage taken by 50% when health is below 40% and increases Physical Lifesteal by 30%. Lasts 5 seconds. 50 second cooldown. | Endless Battle +65 Physical Attack +25 Mana Regen +250 HP +10% Cooldown Reduction +5% Movement Speed +15% Physical Lifesteal Unique Passive – ‘Divine Justice’: After using a skill, the next basic attack will deal an extra 70% of Physical Attack as True Damage. 1.5s cooldown. Unique Passive – ‘Chase Fate’: When Divine Justice is triggered, it increases the hero’s movement speed by 10%. | Immortality +800 HP +40 Physical Defense Unique Passive – ‘Ressurect’: Upon taking fatal damage, resurrect 2 seconds later with 15% health and a 300-1000 HP shield that lasts 3 seconds (scaling with level.) 180 second cooldown. |
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Fighter Emblem: Bravery, Invasion, Festival of Blood
Champion Stats
Beta, Advance!
Alpha summons Beta to attack and mark a target. Beta will attack the target continuously after 2 marks, dealing True Damage.
Rotary Impact
Alpha launches a slash forwards, dealing Physical Damage and slowing enemies hit by 40% for 2 seconds.
After the light wave is launched, Beta follows its trace and strafes enemies, dealing Physical Damage.
Force Swing
After charging, Alpha strikes forward in a fan-shaped area and deals Physical Damage to enemies and slows them. Each hit increases his Attack Speed and restores his health, scaling with ability level.
When charging ends, Beta strafes enemies within attack range, dealing physical damage.
Spear of Alpha
Alpha wields his light spear powerfully, stunning enemies for 1.3 seconds and pulling himself to them, dealing Physical Damage along the way.
When the light spear hits enemies, it will guide Beta to strafe toward the area, dealing Physical damage.
Movement Speed: 260 | Physical Attack: 121 |
Magic Power: 0 | Physical Defense: 20 |
Magic Defense: 10 | HP: 2646 |
Mana: 453 | Attack Speed: 0.916 |
HP Regen: 39 | Mana Regen: 31 |
Basic Crit Chance: 0 | Skill Crit Chance: 0 |
Tips & Tricks
Alpha uses his attacks and follow up attacks from Beta to provide his team sustained AoE damage. With stuns and heals built into his kit, he can manage to sustain himself in the thick of a fight while his teammates help him eliminate enemies.
Items
Spell Vamp items bolster Force Swing’s heal, making Bloodlust Axe a good first item for Alpha.
Warrior Boots help him sustain himself further in fights by boosting his defense.
Endless Battle gives him increased Lifesteal on his basic attacks, and Queen’s Wings boosts his health considerably while also making him even more tankier and sustaining when his health gets low.
Abilities
Alpha has valuable True Damage thanks to Beta’s marks on targets in his passive. Combine this with his Force Swing healing and Alpha can charge into fights, damaging enemies and shrugging off their counterattacks.
Try to maximize the True Damage from his passive, combining Alpha’s auto attacks and abilities, taking full advantage of his built in Spell Vamp and item lifesteal.
Emblems
Use the Fighter Emblem page on Alpha to boost his Physical Attack and Penetration, helping him pump out more damage.
Festival of Blood’s talent makes Alpha even more of a pain for enemies to kill, granting him up to 12% added Spell Vamp on his abilities.
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